Putting App Store revenues into context
The problem with analyzing payer data in freemium
2016 predictions for mobile games
App Store price tiers and pricing strategy
Does Android marketshare matter?
Low conversion in free-to-play is a feature, not a bug
Public markets punished Glu Mobile's revenue concentration in Q3
Driving free-to-play revenue: Increase conversion rate or increase ARPPU?
The freemium monetization curve is continuous
Every freemium app needs non-paying users