Launching a Free-to-Play Game: Strategies, Risks, and Pitfalls | Mobile Dev Memo

Launching a Free-to-Play Game: Strategies, Risks, and Pitfalls

I delivered the above presentation, Launching a Free-to-Play Game: Strategies, Risks, and Pitfalls, at GDC Europe in Cologne on Tuesday, August 4th, 2015. You can download a PDF of the presentation here.