World models, interactive entertainment, and the primacy of structure in game design

(I shared these thoughts on X over the weekend. I'm re-posting a lightly-edited version for Mobile Dev Memo subscribers as a stand-alone article.) Google launched Project Genie on Thursday, which enables users to produce interactive, 3D virtual worlds through multimodal input (images and text prompts). Project Genie utilizes Google’s Genie 3 world model for inference; […]

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