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Monetization

Every freemium app needs non-paying users

Most people think of non-paying users (NPUs) in freemium apps as nothing but an unfortunate, avoidable expense; they eat up…
September 11, 2012

The "average user" doesn't exist in freemium gaming (and a diagram for user segmentation)

I read a great interview with the COO of GamesAnalytics today which discussed the state of analytics in the gaming industry.…
August 14, 2012

Mobile game user segmentation through monetization behavior

User acquisition campaign targeting based on LCV -- with the goal of spending less on a user than the revenue…
July 17, 2012

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Recent podcasts

  1. Podcast: Digital Advertising’s M&A Resurgence (with Maor Sadra) August 12, 2026
  2. Podcast: Applying AI to human intimacy (with Offer Yehudai) August 4, 2026
  3. Podcast: Demystifying open source MMM (with Michael Kaminsky) July 28, 2026
  4. Podcast: Quantifying the impact of AI Overviews on outbound clicks (with Ananya Sen and Saharsh Agarwal) July 21, 2026
  5. Podcast: Understanding rewarded user acquisition (with Tricia Han and Sampsa Jaatinen) July 15, 2026

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Resources

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Mobile Dev Memo by Eric Seufert
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