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Monetization

Every freemium app needs non-paying users

Most people think of non-paying users (NPUs) in freemium apps as nothing but an unfortunate, avoidable expense; they eat up…
September 11, 2012

The "average user" doesn't exist in freemium gaming (and a diagram for user segmentation)

I read a great interview with the COO of GamesAnalytics today which discussed the state of analytics in the gaming…
August 14, 2012

Mobile game user segmentation through monetization behavior

User acquisition campaign targeting based on LCV -- with the goal of spending less on a user than the revenue…
July 17, 2012

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Recent podcasts

  1. What if everything turns out alright? September 23, 2026
  2. Podcast: An oral history of mobile user acquisition (with Nebojsa Radovic) September 16, 2026
  3. The CAPI revolution September 9, 2026
  4. Understanding the privileged position of chatbot advertising September 2, 2026
  5. Podcast: MDM Mailbag #8 (with Thomas Petit) August 26, 2026

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Resources

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