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Quantitative Marketing

Upstream marketing and downstream marketing for freemium apps

One fundamental difference between marketing for freemium products and marketing for traditional software products is that the marketing function doesn't…
August 16, 2012

The "average user" doesn't exist in freemium gaming (and a diagram for user segmentation)

I read a great interview with the COO of GamesAnalytics today which discussed the state of analytics in the gaming…
August 14, 2012

Mobile game user segmentation through monetization behavior

User acquisition campaign targeting based on LCV -- with the goal of spending less on a user than the revenue…
July 17, 2012

Retention rates and their impact on lifetime customer value

I like to think about mobile app metrics as a royal family: Retention is King, Conversion is Queen, and Virality…
June 28, 2012

Posts pagination

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Recent podcasts

  1. Podcast: An oral history of mobile user acquisition (with Nebojsa Radovic) September 16, 2026
  2. The CAPI revolution September 9, 2026
  3. Understanding the privileged position of chatbot advertising September 2, 2026
  4. Podcast: MDM Mailbag #8 (with Thomas Petit) August 26, 2026
  5. Podcast: AI’s impact on the labor market (with Brian Albrecht) August 19, 2026

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Resources

  1. Freemium Economics (book)
  2. Theseus Python Library
  3. F2P Excel Revenue Model
  4. Mobile User Acquisition 101
  5. Freemium Codex
Mobile Dev Memo by Eric Seufert
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